

So basically the game world never resets and the mod is a 2. You can run back and kill your killers, loot your body, or possibly even become your killer. Azarael mode means that as soon as you die, you become a nearby stalker.

I upgraded the torch, modded in 33 new artifacts, and added even MORE weapons and outfits through the Moddb pages. Since it's a standalone, you can even install more mods on top of it to enhance your experience. I believe it even runs on a 64 bit engine, making it more stable and reducing memory crashes. It's very similar to Call of Chernobyl, which was the starting point for these mega mods, just with upgraded almost everything. You also have dynamic quests, ensuring you always have something to do though there are a lot of fetch questsand you can even recruit friendly stalkers to act as your team in the zone, allowing you to actually be one of the stalker groups you see roaming the lands. You can also harvest mutants for parts to sell to traders specifically Ecologists will give you cash hand over fistyou can buy Sleeping Bags to sleep anywhere, Backpacks to create permanent personal boxes that can be placed anywhere, multiple knives to choose from, more weapons, more outfits, new anomalies from past games, new emissions, such as Psy-storms, Fallout, and Chem-Storms, vastly improved lighting and textures, and a radio stalkers talk on as both they and you interact with the zone. Anomaly has something like There's a debug menu you can use for all sorts of things, or just can just download and use Cheat Engine if you're even a lil bit tech savvy. Home Discussions Workshop Market Broadcasts.
